On 11/17/2017 06:37 AM, Daniel P. Berrange wrote:
On Fri, Nov 17, 2017 at 01:34:54PM +0100, Markus Armbruster wrote:
> "Daniel P. Berrange" <berrange(a)redhat.com> writes:
>
> [...]
>> Goroutines are basically a union of the thread + coroutine concepts. The
>> Go runtime will create N OS level threads, where the default N currently
>> matches the number of logical CPU cores you host has (but is tunable to
>> other values). The application code just always creates Goroutines which
>> are userspace threads just like coroutines. The Go runtime will dynamically
>> switch goroutines at key points, and automatically pick suitable OS level
>> threads to run them on to maximize concurrency. Most cleverly goroutines
>> have a 2 KB default stack size, and runtime will dynamically grow the
>> stack if that limit is reached.
>
> Does this work even when the stack limit is exceeded in a C function?
When you make a C call in go, it runs in a separate stack. The goroutines
own stack is managed by the garbage collector, so can't be exposed to C
code. I'm unclear exactly what size the C stack would be, but it'll be
the traditional fixed size, not the grow-on-demand behaviour of the Go
stack.
Based on
https://github.com/golang/go/blob/master/src/runtime/cgo/gcc_linux_amd64.c it
looks like they don't explicitly specify a stack size, at least on linux.
Are there limits as to what you're allowed to do in C code called from Go? Can
you fork processes, spawn threads, call setjmp/longjmp, handle signals, sleep, etc.?
Chris