
26 May
2017
26 May
'17
6:57 a.m.
On Thu, May 25, 2017 at 15:56:59 -0400, John Ferlan wrote:
The current mechanism doesn't lock each element in devs->objs as it's looking at it, rather it keeps locking/unlocking the passed element for which the removal is being attempted. Fix things to lock each element as we're looking at them.
Since you are comparing only the pointer of the item locking it is really not necessary. Any other justification for this change?