On Fri, 2013-11-29 at 17:09 +0000, Daniel P. Berrange wrote:
On Fri, Nov 29, 2013 at 04:18:45PM +0100, Cédric Bosdonnat wrote:
>
> static virClassPtr virObjectEventClass;
> static virClassPtr virDomainEventClass;
> +static virClassPtr virDomainEventLifecycleClass;
> static void virObjectEventDispose(void *obj);
> static void virDomainEventDispose(void *obj);
> +static void virDomainEventLifecycleDispose(void *obj);
>
> struct _virObjectEvent {
> virObject parent;
> @@ -764,37 +786,37 @@ static void *virDomainEventNewInternal(virClassPtr klass,
> return event;
> }
>
> -virDomainEventPtr virDomainEventNew(int id, const char *name,
> +void *virDomainEventNew(int id, const char *name,
> const unsigned char *uuid,
> int type, int detail)
> {
> - virDomainEventPtr event;
> + virDomainEventLifecyclePtr event;
>
> if (virObjectEventInitialize() < 0)
> return NULL;
>
> - if (!(event = virDomainEventNewInternal(virDomainEventClass,
> - VIR_DOMAIN_EVENT_ID_LIFECYCLE,
> - id, name, uuid)))
> + if (!(event = virDomainEventNewInternal(virDomainEventLifecycleClass,
> + VIR_DOMAIN_EVENT_ID_LIFECYCLE,
> + id, name, uuid)))
> return NULL;
>
> - event->data.lifecycle.type = type;
> - event->data.lifecycle.detail = detail;
> + event->type = type;
> + event->detail = detail;
>
> return event;
> }
>
> -virDomainEventPtr virDomainEventNewFromDom(virDomainPtr dom, int type, int detail)
> +void *virDomainEventNewFromDom(virDomainPtr dom, int type, int detail)
> {
> return virDomainEventNew(dom->id, dom->name, dom->uuid, type,
detail);
> }
>
> -virDomainEventPtr virDomainEventNewFromObj(virDomainObjPtr obj, int type, int
detail)
> +void *virDomainEventNewFromObj(virDomainObjPtr obj, int type, int detail)
> {
> return virDomainEventNewFromDef(obj->def, type, detail);
> }
>
> -virDomainEventPtr virDomainEventNewFromDef(virDomainDefPtr def, int type, int
detail)
> +void *virDomainEventNewFromDef(virDomainDefPtr def, int type, int detail)
I think I'd prefer these to return 'virObjectEventPtr' rather than void *,
since that's the shared base class of all these event types
OK, I just won't change that in this commit (and the other similar ones)
as it would break builds. I'll change that later when changing from
virDomainEventPtr to virObjectPtr.
--
Cedric