On 4/4/19 2:57 AM, Nikolay Shirokovskiy wrote:
On 03.04.2019 23:44, Cole Robinson wrote:
> On 3/18/19 5:08 AM, Nikolay Shirokovskiy wrote:
>> Stream/fd callbacks accessing console object are called from the
>> event loop thread and the console object is also accessed from
>> the main thread so we are better add locking to handlers.
>>
>> Signed-off-by: Nikolay Shirokovskiy <nshirokovskiy(a)virtuozzo.com>
>> ---
>> tools/virsh-console.c | 35 +++++++++++++++++++++++++----------
>> 1 file changed, 25 insertions(+), 10 deletions(-)
>>
>
> The qemuAgentIO and qemuMonitorIO callbacks also add have matching
> Ref/Unref calls along side the lock calls, but after scratching my head
> over it for a while I don't think it's necessary here: even if
> virConsoleShutdown is called from one of the callbacks, the main thread
> will still hold a reference until the callback releases the object lock
>
We don't need even to rely on main thread. Event loop itself has a reference
which will be unrefed only after callback returns.
Hmm interesting, where in the code is that exactly? I know we pass a
Free callback to virEventAddHandle but that's only called when the
handle is removed, not after the callback is invoked. Maybe I'm missing
something
Thanks,
Cole