On Tue, Aug 04, 2009 at 10:28:16PM +0200, Miloslav Trma?? wrote:
This patch adds a "secret" as a separately managed object,
using a
special-purpose API to transfer the secret values between nodes and
libvirt users.
Rather than add explicit accessors for attributes of secrets, and
hard-code the "secrets are related to storage volumes" association in
the API, the API uses XML to manipulate the association as well as
other attributes, similarly to other areas of libvirt.
The user can allocate an ID for the secret using virSecretAllocateID()
(or use some other way to allocate secret IDs, e.g. reuse IDs used by
the user in other databases), set attributes of the secret using XML, e.g.
<secret ephemeral='no' private='yes'>
<volume>/var/lib/libvirt/images/mail.img</volume>
<description>LUKS passphrase for our mail server</description>
</secret>
The secret value can be either generated and stored by libvirt during
volume creation, or supplied by the user using virSecretSetValue().
A simple API is provided for enumeration of all secrets. Very large
deployments will manage secret IDs automatically, so it is probably not
necessary to provide a specialized lookup function (allowing the volume
key -> secret ID lookup in less than O(number of secrets)). These
functions can eventually be added later.
diff --git a/include/libvirt/libvirt.h.in
b/include/libvirt/libvirt.h.in
index e6536c7..093c89e 100644
--- a/include/libvirt/libvirt.h.in
+++ b/include/libvirt/libvirt.h.in
@@ -1448,6 +1448,30 @@ void virEventRegisterImpl(virEventAddHandleFunc addHandle,
virEventAddTimeoutFunc addTimeout,
virEventUpdateTimeoutFunc updateTimeout,
virEventRemoveTimeoutFunc removeTimeout);
+
+/*
+ * Secret manipulation API
+ */
+char * virSecretAllocateID (virConnectPtr conn);
+int virSecretSetXML (virConnectPtr conn,
+ const char *secret_id,
+ const char *xml);
+char * virSecretGetXML (virConnectPtr conn,
+ const char *secret_id);
+int virSecretSetValue (virConnectPtr conn,
+ const char *secret_id,
+ const void *secret,
+ size_t secret_size);
+void * virSecretGetValue (virConnectPtr conn,
+ const char *secret_id,
+ size_t *secret_size);
+int virSecretDelete (virConnectPtr conn,
+ const char *secret_id);
+int virSecretNumOfSecrets (virConnectPtr conn);
+int virSecretListSecrets (virConnectPtr conn,
+ char **ids,
+ int maxids);
+
This looks like a reasonable set of operations to start with, just
have a couple of minor tweaks to suggest.
- Instead of using "const char *secret_id" as the entity to
pass around the APIs, introduce a opaque struct type.
eg in libvirt.h.in
typedef struct _virSecret virSecret;
typedef virSecret *virSecretPtr;
and internally in datatypes.h, have that struct be
struct _virSecret {
unsigned int magic; /* specific value to check */
int refs; /* reference count */
virConnectPtr conn; /* pointer back to the connection */
unsigned char uuid[VIR_UUID_BUFLEN]; /* the unique secret identifier */
};
this just gives us a little more flexibility in the API for dealing with
the unexpected in the future, and follows the paradigm of the other APIs.
- Rename virSecretSetXML() to virSecretDefineXML() and
rename virSecretDelete() to virSecretUndefine()
Again this is simply for consistency with API naming scheme used by
other objects in libvirt.
virSecretAllocateID() would then be unneccessary, since virSecretDefineXML
would simply return an instance of the virSecretPtr object. We would
probably want a virSecretGetUUID() method to retrieve the id for an
object, and a virSecretLookupByID() method to fetch an existing secret
based off its identifier - that would allow O(1) lookup from the ID
in a volume XML doc as you suggested.
In the SetValue/GetValue fields you have a
const void *secret
size_t secret_size
This implies an arbitrary data type being passed in or out. I'm guessing
that you're really meaning a opaque byte array, in which case I think it
would be preferrable to use 'unsigned char *' for the data instead of
'void *'
Regards,
Daniel
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