On 10/29/2010 05:52 AM, Daniel P. Berrange wrote:
The virConnectPtr struct will cache instances of all other
objects. APIs like virDomainLookupByUUID will return a
cached object, so if you do virDomainLookupByUUID twice in
a row, you'll get the same exact virDomainPtr instance.
Dave already ACK'd the design without looking through the code.
* src/datatypes.h: Delete all hash tables.
* src/datatypes.c: Remove all object caching code
---
src/datatypes.c | 657
+++++++++++++------------------------------------------
src/datatypes.h | 10 -
2 files changed, 149 insertions(+), 518 deletions(-)
I looked through this, and didn't see any obvious mistakes in the
deletion process, so:
ACK.
--
Eric Blake eblake(a)redhat.com +1-801-349-2682
Libvirt virtualization library
http://libvirt.org