On 2012年10月18日 21:51, Martin Kletzander wrote:
Commit ba63d8f7d843461f77a8206c1ef9da38388713e5 introduced a bug
that
makes machines, that don't have either cpuset in<vcpu> or
<emulatorpin> specified, fail. Because the function that sets
affinity is called without any check, the function must not fail
unless there is an error.
---
src/qemu/qemu_process.c | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)
diff --git a/src/qemu/qemu_process.c b/src/qemu/qemu_process.c
index e08ec67..b97aaef 100644
--- a/src/qemu/qemu_process.c
+++ b/src/qemu/qemu_process.c
@@ -2029,22 +2029,24 @@ static int
qemuProcessSetEmulatorAffinites(virConnectPtr conn,
virDomainObjPtr vm)
{
- virBitmapPtr cpumask;
+ virBitmapPtr cpumask = NULL;
virDomainDefPtr def = vm->def;
virNodeInfo nodeinfo;
int ret = -1;
- if (virNodeGetInfo(conn,&nodeinfo) != 0)
- return -1;
+ if (virNodeGetInfo(conn,&nodeinfo)< 0)
+ goto cleanup;
It might be deserved to get rid of the "nodeinfo" together,
as it's not used. Another patch is fine though.
if (def->cputune.emulatorpin)
cpumask = def->cputune.emulatorpin->cpumask;
else if (def->cpumask)
cpumask = def->cpumask;
+
+ if (cpumask)
+ ret = virProcessInfoSetAffinity(vm->pid, cpumask);
else
- goto cleanup;
+ ret = 0;
- ret = virProcessInfoSetAffinity(vm->pid, cpumask);
cleanup:
return ret;
Personally I'd like get rid of the cleanup. As it doesn't do
any cleanup work, waste of goto. :-)
Regards,
Osier