The rate of pulseaudio absorbing the audio stream is used to control the
the rate of the guests audio stream. When the emulated hardware uses
small chunks (like intel-hda does) we need small chunks on the audio
backend side too, otherwise that feedback loop doesn't work very well.
Cc: Max Ehrlich <maxehr(a)umiacs.umd.edu>
Cc: Martin Schrodt <martin(a)schrodt.org>
Buglink:
https://bugs.launchpad.net/bugs/1795527
Signed-off-by: Gerd Hoffmann <kraxel(a)redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd(a)redhat.com>
Message-id: 20181109142032.1628-1-kraxel(a)redhat.com
---
audio/paaudio.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/audio/paaudio.c b/audio/paaudio.c
index 949769774d..4c100bc318 100644
--- a/audio/paaudio.c
+++ b/audio/paaudio.c
@@ -227,7 +227,7 @@ static void *qpa_thread_out (void *arg)
}
}
- decr = to_mix = audio_MIN (pa->live, pa->g->conf.samples >> 2);
+ decr = to_mix = audio_MIN(pa->live, pa->g->conf.samples >> 5);
rpos = pa->rpos;
if (audio_pt_unlock(&pa->pt, __func__)) {
@@ -319,7 +319,7 @@ static void *qpa_thread_in (void *arg)
}
}
- incr = to_grab = audio_MIN (pa->dead, pa->g->conf.samples >> 2);
+ incr = to_grab = audio_MIN(pa->dead, pa->g->conf.samples >> 5);
wpos = pa->wpos;
if (audio_pt_unlock(&pa->pt, __func__)) {
--
2.9.3