
On Thu, Oct 21, 2010 at 07:19:33PM +0100, Daniel P. Berrange wrote:
It is useful to know where the client is connecting from, so include the socket address in probe data.
* daemon/libvirtd.h: Use virSocketAddr for storing client address and keep printable address handy for logging
Ah ... that's the reason of the big socket revamp :-)
* daemon/libvirtd.c: Include socket address in client connect/disconnect probes * daemon/probes.d: Add socket address to probes * examples/systemtap/client.stp: Print socket address * src/util/network.h: Add sockaddr_un to virSocketAddr union --- configure.ac | 2 +- daemon/libvirtd.c | 82 +++++++++++++++++++++------------------- daemon/libvirtd.h | 15 +++++-- daemon/libvirtd.stp | 2 + daemon/probes.d | 2 +- daemon/remote.c | 2 +- examples/systemtap/client.stp | 4 +- src/util/network.h | 6 +++ 8 files changed, 66 insertions(+), 49 deletions(-) [...] static int qemudDispatchServer(struct qemud_server *server, struct qemud_socket *sock) { int fd; - struct sockaddr_storage addr; - socklen_t addrlen = (socklen_t) (sizeof addr); + virSocketAddr addr; + char *addrstr = NULL;
Patch looks fine, there is actually quite a bit of cleanup too ACK, Daniel -- Daniel Veillard | libxml Gnome XML XSLT toolkit http://xmlsoft.org/ daniel@veillard.com | Rpmfind RPM search engine http://rpmfind.net/ http://veillard.com/ | virtualization library http://libvirt.org/