/* Populate with known devices */
This commentary should stay with the function it describes (below), so the
context doesn't get lost.
Erik
+ nodeDeviceUnlock();
if (udevEnumerateDevices(udev) != 0)
goto cleanup;
- ret = 0;
+ return 0;
cleanup:
nodeDeviceUnlock();
-
- if (ret == -1)
- nodeStateCleanup();
- return ret;
+ nodeStateCleanup();
+ return -1;
}
--
2.9.4
--
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