This only makes sense conceptually when used with listener chardevs.
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
---
chardev/char-socket.c | 12 ++++--------
docs/system/deprecated.rst | 6 ------
docs/system/removed-features.rst | 6 ++++++
3 files changed, 10 insertions(+), 14 deletions(-)
diff --git a/chardev/char-socket.c b/chardev/char-socket.c
index 9061981f6d..b24618b581 100644
--- a/chardev/char-socket.c
+++ b/chardev/char-socket.c
@@ -1336,14 +1336,10 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock,
return false;
}
if (sock->has_wait) {
- warn_report("'wait' option is deprecated with "
- "socket in client connect mode");
- if (sock->wait) {
- error_setg(errp, "%s",
- "'wait' option is incompatible with "
- "socket in client connect mode");
- return false;
- }
+ error_setg(errp, "%s",
+ "'wait' option is incompatible with "
+ "socket in client connect mode");
+ return false;
}
}
diff --git a/docs/system/deprecated.rst b/docs/system/deprecated.rst
index 78474f0845..c69887dca8 100644
--- a/docs/system/deprecated.rst
+++ b/docs/system/deprecated.rst
@@ -192,12 +192,6 @@ Since the ``dirty-bitmaps`` field is optionally present in both the old and
new locations, clients must use introspection to learn where to anticipate
the field if/when it does appear in command output.
-chardev client socket with ``wait`` option (since 4.0)
-''''''''''''''''''''''''''''''''''''''''''''''''''''''
-
-Character devices creating sockets in client mode should not specify
-the 'wait' field, which is only applicable to sockets in server mode
-
``nbd-server-add`` and ``nbd-server-remove`` (since 5.2)
''''''''''''''''''''''''''''''''''''''''''''''''''''''''
diff --git a/docs/system/removed-features.rst b/docs/system/removed-features.rst
index 7942c2e513..870a222062 100644
--- a/docs/system/removed-features.rst
+++ b/docs/system/removed-features.rst
@@ -106,6 +106,12 @@ The ``query-cpus`` command is replaced by the ``query-cpus-fast`` command.
The ``arch`` output member of the ``query-cpus-fast`` command is
replaced by the ``target`` output member.
+chardev client socket with ``wait`` option (removed in 6.0)
+'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
+
+Character devices creating sockets in client mode should not specify
+the 'wait' field, which is only applicable to sockets in server mode
+
Human Monitor Protocol (HMP) commands
-------------------------------------
--
2.29.2