
On 05/10/2018 06:53 AM, Maciej Wolny wrote:
Support OpenGL accelerated rendering when using SDL graphics in the domain config. Add associated test and documentation.
Signed-off-by: Maciej Wolny <maciej.wolny@codethink.co.uk> --- docs/formatdomain.html.in | 6 +++ docs/schemas/domaincommon.rng | 8 ++++ src/conf/domain_conf.c | 44 ++++++++++++++++++++- src/conf/domain_conf.h | 1 + tests/qemuxml2argvdata/video-virtio-gpu-sdl-gl.xml | 38 ++++++++++++++++++ .../qemuxml2xmloutdata/video-virtio-gpu-sdl-gl.xml | 45 ++++++++++++++++++++++ tests/qemuxml2xmltest.c | 1 + 7 files changed, 141 insertions(+), 2 deletions(-) create mode 100644 tests/qemuxml2argvdata/video-virtio-gpu-sdl-gl.xml create mode 100644 tests/qemuxml2xmloutdata/video-virtio-gpu-sdl-gl.xml
[...]
--- a/src/conf/domain_conf.c +++ b/src/conf/domain_conf.c @@ -13448,11 +13448,18 @@ virDomainGraphicsDefParseXMLVNC(virDomainGraphicsDefPtr def,
static int virDomainGraphicsDefParseXMLSDL(virDomainGraphicsDefPtr def, - xmlNodePtr node) + xmlNodePtr node, + xmlXPathContextPtr ctxt) { + xmlNodePtr save = ctxt->node; + char *enable;
Initialize = NULL, then...
+ int enableVal; + xmlNodePtr glNode; char *fullscreen = virXMLPropString(node, "fullscreen"); int ret = -1;
+ ctxt->node = node; + if (fullscreen != NULL) { if (STREQ(fullscreen, "yes")) { def->data.sdl.fullscreen = true; @@ -13470,9 +13477,30 @@ virDomainGraphicsDefParseXMLSDL(virDomainGraphicsDefPtr def, def->data.sdl.xauth = virXMLPropString(node, "xauth"); def->data.sdl.display = virXMLPropString(node, "display");
+ glNode = virXPathNode("./gl", ctxt); + if (glNode) { + enable = virXMLPropString(glNode, "enable"); + if (!enable) { + virReportError(VIR_ERR_XML_ERROR, "%s", + _("sdl gl element missing enable")); + goto cleanup; + } + + enableVal = virTristateBoolTypeFromString(enable); + if (enableVal < 0) { + virReportError(VIR_ERR_CONFIG_UNSUPPORTED, + _("unknown enable value '%s'"), enable); + VIR_FREE(enable);
Move the VIR_FREE(enable) into cleanup and remove the one 3 lines later.
+ goto cleanup; + } + VIR_FREE(enable); + def->data.sdl.gl = enableVal; + } + ret = 0; cleanup: VIR_FREE(fullscreen); + ctxt->node = save; return ret; }
@@ -13901,7 +13929,7 @@ virDomainGraphicsDefParseXML(xmlNodePtr node, goto error; break; case VIR_DOMAIN_GRAPHICS_TYPE_SDL: - if (virDomainGraphicsDefParseXMLSDL(def, node) < 0) + if (virDomainGraphicsDefParseXMLSDL(def, node, ctxt) < 0) goto error; break; case VIR_DOMAIN_GRAPHICS_TYPE_RDP: @@ -25654,6 +25682,18 @@ virDomainGraphicsDefFormat(virBufferPtr buf, if (def->data.sdl.fullscreen) virBufferAddLit(buf, " fullscreen='yes'");
+ if (!children && def->data.sdl.gl != VIR_TRISTATE_BOOL_ABSENT) {
Well I certainly hope it cannot be true at this point; otherwise, the compiler reorganized things on us ;-)... I'll leave it as is since it's a bit of preventive coding...
+ virBufferAddLit(buf, ">\n"); + virBufferAdjustIndent(buf, 2); + children = true; + } + + if (def->data.sdl.gl != VIR_TRISTATE_BOOL_ABSENT) { + virBufferAsprintf(buf, "<gl enable='%s'", + virTristateBoolTypeToString(def->data.sdl.gl)); + virBufferAddLit(buf, "/>\n"); + } + break;
I'll make the above adjustment to enable processing before pushing Reviewed-by: John Ferlan <jferlan@redhat.com> John