This structure will be used to unify lots of duplicated event handling code
across the state drivers.
Signed-off-by: Cole Robinson <crobinso(a)redhat.com>
---
src/conf/domain_event.c | 91 ++++++++++++++++++++++++++++++++++++----------
src/conf/domain_event.h | 47 +++++++++++++++++-------
2 files changed, 104 insertions(+), 34 deletions(-)
diff --git a/src/conf/domain_event.c b/src/conf/domain_event.c
index 5f086bd..4f0e4da 100644
--- a/src/conf/domain_event.c
+++ b/src/conf/domain_event.c
@@ -24,6 +24,7 @@
#include <config.h>
#include "domain_event.h"
+#include "event.h"
#include "logging.h"
#include "datatypes.h"
#include "memory.h"
@@ -505,6 +506,25 @@ void virDomainEventFree(virDomainEventPtr event)
VIR_FREE(event);
}
+/**
+ * virDomainEventQueueFree:
+ * @queue: pointer to the queue
+ *
+ * Free the memory in the queue. We process this like a list here
+ */
+void
+virDomainEventQueueFree(virDomainEventQueuePtr queue)
+{
+ int i;
+ if (!queue)
+ return;
+
+ for (i = 0; i < queue->count ; i++) {
+ virDomainEventFree(queue->events[i]);
+ }
+ VIR_FREE(queue->events);
+ VIR_FREE(queue);
+}
virDomainEventQueuePtr virDomainEventQueueNew(void)
{
@@ -518,6 +538,57 @@ virDomainEventQueuePtr virDomainEventQueueNew(void)
return ret;
}
+/**
+ * virDomainEventStateFree:
+ * @list: virDomainEventStatePtr to free
+ *
+ * Free a virDomainEventStatePtr and its members, and unregister the timer.
+ */
+void
+virDomainEventStateFree(virDomainEventStatePtr state)
+{
+ virDomainEventCallbackListFree(state->callbacks);
+ virDomainEventQueueFree(state->queue);
+
+ if (state->timer != -1)
+ virEventRemoveTimeout(state->timer);
+}
+
+virDomainEventStatePtr
+virDomainEventStateNew(virEventTimeoutCallback timeout_cb,
+ void *timeout_opaque,
+ virFreeCallback timeout_free)
+{
+ virDomainEventStatePtr state = NULL;
+
+ if (VIR_ALLOC(state) < 0) {
+ virReportOOMError();
+ goto error;
+ }
+
+ if (VIR_ALLOC(state->callbacks) < 0) {
+ virReportOOMError();
+ goto error;
+ }
+
+ if (!(state->queue = virDomainEventQueueNew())) {
+ goto error;
+ }
+
+ if ((state->timer = virEventAddTimeout(-1,
+ timeout_cb,
+ timeout_opaque,
+ timeout_free)) < 0) {
+ goto error;
+ }
+
+ return state;
+
+error:
+ virDomainEventStateFree(state);
+ return NULL;
+}
+
static virDomainEventPtr virDomainEventNewInternal(int eventID,
int id,
const char *name,
@@ -776,26 +847,6 @@ virDomainEventPtr virDomainEventGraphicsNewFromObj(virDomainObjPtr
obj,
/**
- * virDomainEventQueueFree:
- * @queue: pointer to the queue
- *
- * Free the memory in the queue. We process this like a list here
- */
-void
-virDomainEventQueueFree(virDomainEventQueuePtr queue)
-{
- int i;
- if (!queue)
- return;
-
- for (i = 0; i < queue->count ; i++) {
- virDomainEventFree(queue->events[i]);
- }
- VIR_FREE(queue->events);
- VIR_FREE(queue);
-}
-
-/**
* virDomainEventQueuePop:
* @evtQueue: the queue of events
*
diff --git a/src/conf/domain_event.h b/src/conf/domain_event.h
index e28293d..98a2870 100644
--- a/src/conf/domain_event.h
+++ b/src/conf/domain_event.h
@@ -25,6 +25,7 @@
#ifndef __DOMAIN_EVENT_H__
# define __DOMAIN_EVENT_H__
+# include "event.h"
# include "domain_conf.h"
typedef struct _virDomainEventCallback virDomainEventCallback;
@@ -38,6 +39,33 @@ struct _virDomainEventCallbackList {
typedef struct _virDomainEventCallbackList virDomainEventCallbackList;
typedef virDomainEventCallbackList *virDomainEventCallbackListPtr;
+/**
+ * Dispatching domain events that come in while
+ * in a call / response rpc
+ */
+typedef struct _virDomainEvent virDomainEvent;
+typedef virDomainEvent *virDomainEventPtr;
+
+struct _virDomainEventQueue {
+ unsigned int count;
+ virDomainEventPtr *events;
+};
+typedef struct _virDomainEventQueue virDomainEventQueue;
+typedef virDomainEventQueue *virDomainEventQueuePtr;
+
+struct _virDomainEventState {
+ /* The list of domain event callbacks */
+ virDomainEventCallbackListPtr callbacks;
+ /* The queue of domain events */
+ virDomainEventQueuePtr queue;
+ /* Timer for flushing events queue */
+ int timer;
+ /* Flag if we're in process of dispatching */
+ int isDispatching;
+};
+typedef struct _virDomainEventState virDomainEventState;
+typedef virDomainEventState *virDomainEventStatePtr;
+
void virDomainEventCallbackListFree(virDomainEventCallbackListPtr list);
int virDomainEventCallbackListAdd(virConnectPtr conn,
@@ -91,20 +119,6 @@ int virDomainEventCallbackListEventID(virConnectPtr conn,
int callbackID)
ATTRIBUTE_NONNULL(1);
-/**
- * Dispatching domain events that come in while
- * in a call / response rpc
- */
-typedef struct _virDomainEvent virDomainEvent;
-typedef virDomainEvent *virDomainEventPtr;
-
-struct _virDomainEventQueue {
- unsigned int count;
- virDomainEventPtr *events;
-};
-typedef struct _virDomainEventQueue virDomainEventQueue;
-typedef virDomainEventQueue *virDomainEventQueuePtr;
-
virDomainEventQueuePtr virDomainEventQueueNew(void);
virDomainEventPtr virDomainEventNew(int id, const char *name, const unsigned char *uuid,
int type, int detail);
@@ -163,6 +177,11 @@ virDomainEventQueuePop(virDomainEventQueuePtr evtQueue);
void virDomainEventFree(virDomainEventPtr event);
void virDomainEventQueueFree(virDomainEventQueuePtr queue);
+void virDomainEventStateFree(virDomainEventStatePtr state);
+virDomainEventStatePtr
+virDomainEventStateNew(virEventTimeoutCallback timeout_cb,
+ void *timeout_opaque,
+ virFreeCallback timeout_free);
typedef void (*virDomainEventDispatchFunc)(virConnectPtr conn,
virDomainEventPtr event,
--
1.7.3.3