The code guarantees that virBitmapSetBit won't be called with out of
range values. Just ignore the return value and remove dead error
handling.
---
src/util/virnuma.c | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/src/util/virnuma.c b/src/util/virnuma.c
index fc25051..c4d11fa 100644
--- a/src/util/virnuma.c
+++ b/src/util/virnuma.c
@@ -1004,12 +1004,7 @@ virNumaGetHostNodeset(void)
if (!virNumaNodeIsAvailable(i))
continue;
- if (virBitmapSetBit(nodeset, i) < 0) {
- virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
- _("Problem setting bit in bitmap"));
- virBitmapFree(nodeset);
- return NULL;
- }
+ ignore_value(virBitmapSetBit(nodeset, i));
}
return nodeset;
--
2.10.0