On Thu, Aug 02, 2012 at 11:13:20AM +0100, Daniel P. Berrange wrote:
On Wed, Aug 01, 2012 at 04:39:24PM +0800, Hu Tao wrote:
> > void
> > virBlkioDeviceWeightArrayClear(virBlkioDeviceWeightPtr deviceWeights,
> > int ndevices)
> > @@ -723,7 +738,7 @@ virDomainObjListDataFree(void *payload, const void *name
ATTRIBUTE_UNUSED)
> > {
> > virDomainObjPtr obj = payload;
> > virDomainObjLock(obj);
> > - if (virDomainObjUnref(obj) > 0)
> > + if (!virObjectUnref(obj))
> > virDomainObjUnlock(obj);
> > }
>
> I suppose you mean
>
> if (virObjectUnref(obj))
>
> here.
Oh, yes I do.
> But, I can't see any reason to lock then unref then unlock,
just unref
> is enough.
I didn't want to change multiple things at the same time. Simplification
of locking in various places can follow later.
Daniel
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