The original implementation is extremely straightforward but
not too efficient, because it uses the public API instead of
poking the innards directly. This second implementation does
the latter, and as a consequence can afford to make @b const,
which is nice even though most existing virBitmap APIs use
non-const pointers even for read-only bitmaps.
That said, I'm not entirely sure I got it quite right, so a
review from someone who's well versed in the virBitmap
internals (*cough* Peter *cough*) would be appreciated, and
if my implementation passes muster or can be amended through
review comments I'll gladly squash this commit into the
previous one.
Signed-off-by: Andrea Bolognani <abologna(a)redhat.com>
---
src/util/virbitmap.c | 18 ++++++++++++------
src/util/virbitmap.h | 2 +-
2 files changed, 13 insertions(+), 7 deletions(-)
diff --git a/src/util/virbitmap.c b/src/util/virbitmap.c
index 1f0db563ab..f2127c053d 100644
--- a/src/util/virbitmap.c
+++ b/src/util/virbitmap.c
@@ -1271,17 +1271,23 @@ virBitmapIntersect(virBitmapPtr a,
*/
int
virBitmapUnion(virBitmapPtr a,
- virBitmapPtr b)
+ const virBitmap *b)
{
size_t i;
+ size_t max;
- for (i = 0; i < b->nbits; i++) {
- if (virBitmapIsBitSet(b, i)) {
- if (virBitmapSetBitExpand(a, i) < 0)
- return -1;
- }
+ if (a->nbits < b->nbits &&
+ virBitmapExpand(a, b->nbits) < 0) {
+ return -1;
}
+ max = a->map_len;
+ if (max > b->map_len)
+ max = b->map_len;
+
+ for (i = 0; i < max; i++)
+ a->map[i] |= b->map[i];
+
return 0;
}
diff --git a/src/util/virbitmap.h b/src/util/virbitmap.h
index 49d9910fa7..8696214da8 100644
--- a/src/util/virbitmap.h
+++ b/src/util/virbitmap.h
@@ -150,7 +150,7 @@ void virBitmapIntersect(virBitmapPtr a, virBitmapPtr b)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);
int virBitmapUnion(virBitmapPtr a,
- virBitmapPtr b)
+ const virBitmap *b)
ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2);
void virBitmapSubtract(virBitmapPtr a, virBitmapPtr b)
--
2.21.0