There is an unmanaged type to specify when marshaling this :
UnamanagedType.SysInt or UnmanagedType.SysUInt, which are 64b or 32bits
aware. But the problem under windows : libvirt is compiled thru mingwin so
the dll is in 32bits and even if windows is in 64bits, I have to make
bindings over 32bits (I'm not sure my english make things clear when I
explain)
Arnaud
--------------------------------------------------
From: <arnaud.champion(a)devatom.fr>
Sent: Friday, October 29, 2010 4:41 PM
To: "Matthias Bolte" <matthias.bolte(a)googlemail.com>; "Daniel P.
Berrange"
<berrange(a)redhat.com>
Cc: <libvir-list(a)redhat.com>
Subject: Re: [libvirt] virDomainInfo marshalling prolem
Mouarf, funny thing :)
--------------------------------------------------
From: "Matthias Bolte" <matthias.bolte(a)googlemail.com>
Sent: Friday, October 29, 2010 4:36 PM
To: "Daniel P. Berrange" <berrange(a)redhat.com>
Cc: <arnaud.champion(a)devatom.fr>; <libvir-list(a)redhat.com>
Subject: Re: [libvirt] virDomainInfo marshalling prolem
> 2010/10/29 Daniel P. Berrange <berrange(a)redhat.com>:
>> On Fri, Oct 29, 2010 at 04:19:22PM +0200, Matthias Bolte wrote:
>>> 2010/10/29 <arnaud.champion(a)devatom.fr>:
>>> > Hi,
>>> >
>>> > I am working on the marshaling of the virDomainInfo structure. I have
>>> > marshalled it in this way :
>>> >
>>> >
>>> > ///
>>> >
>>> > <summary>
>>> >
>>> > /// Structure to handle domain informations
>>> >
>>> > /// </summary>
>>> >
>>> > [
>>> >
>>> > StructLayout(LayoutKind.Sequential)]
>>> >
>>> > public class DomainInfo
>>> >
>>> > {
>>> >
>>> > /// <summary>
>>> > /// The running state, one of virDomainState.
>>> > /// </summary>
>>> > private Byte state;
>>> > /// <summary>
>>> > /// The maximum memory in KBytes allowed.
>>> > /// </summary>
>>> > public int maxMem;
>>> > /// <summary>
>>> > /// The memory in KBytes used by the domain.
>>> > /// </summary>
>>> > public int memory;
>>> > /// <summary>
>>> > /// The number of virtual CPUs for the domain.
>>> > /// </summary>
>>> > public short nrVirtCpu;
>>> > /// <summary>
>>> > /// The CPU time used in nanoseconds.
>>> > /// </summary>
>>> > public long cpuTime;
>>> > /// <summary>
>>> > /// The running state, one of virDomainState.
>>> > /// </summary>
>>> > public DomainState State { get { return (DomainState)state; } }
>>> >
>>> > }
>>> >
>>> > It work fine in 32 bits, but not in 64 bits, it seems that packing in
>>> > 64
>>> > bits is different so infos are not in order. Am I right ?
>>> >
>>>
>>> In the struct looks like this
>>>
>>> struct _virDomainInfo {
>>> unsigned char state; /* the running state, one of
>>> virDomainState */
>>> unsigned long maxMem; /* the maximum memory in KBytes allowed
>>> */
>>> unsigned long memory; /* the memory in KBytes used by the
>>> domain */
>>> unsigned short nrVirtCpu; /* the number of virtual CPUs for the
>>> domain */
>>> unsigned long long cpuTime; /* the CPU time used in nanoseconds */
>>> };
>>>
>>> but you mapped unsigned long to int. First of all you should map this
>>> to an unsigned type. You also lost the unsigned for some other
>>> members.
>>>
>>> The problem probably is that long in C is 32bit on a 32bit platform an
>>> 64bit on a 64bit platform. You mapped it to int that is always 32bit
>>> in C#, when I looked it up correctly.
>>
>> Not quite. Windows just had to do things diffrently on 64-bit and so
>> used
>> the LLP64 model instead of LP64 used by the rest of the world :-(
>>
>>
http://technet.microsoft.com/en-us/library/bb496995.aspx
>>
>> In the UNIX/64 data model:
>> The size of int is 32 bits and the size of long and pointers is 64
>> bits.
>>
>> In the Win64 model:
>> The size of int and long is 32 bits; the size of int64 (new type)
>> and pointers is 64 bits.
>>
>> Regards,
>> Daniel
>>
>
> Ah yes. I forgot about that one. So this gets even more complicated
> when you want to get the C# bindings working on 32 and 64 bit Windows
> and Linux.
>
> Matthias
>
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